I probably should have done this a long time ago, but I finally changed the prices of my games to adapt to current market. Here are the old and new prices:
Spring Up! | Around the World | Shapy Deluxe |
$19.99 $ 6.99
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$19.95 $ 6.99
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$9.95 $ 1.99
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Recently, many big companies involved in casual and downladable games business had big price cuts:
- XBL Indie Games prices changed a few months ago and are now available at either 80, 240 or 400 MSPoints ($1, $3 and $5 dollars).
- Big Fish Games games are now available at $6.99. Before, this price was reserved to Big Fish Game Club. Club games now sell at $2.99.
- Reflexive games have multiple prices, apparently from $2.99 to $10.99.
- Some Steam products are sold from $2.
- iPhone games are also very cheap ($1 – $5 usually).
Developers have different thoughts about cutting the prices. I honestly do not know if it’s efficient or not, but there is one observation I’ve been able to make: I am selling games from Big Fish using their affiliation program on frozax.com. When Big Fish Games changed their prices, I didn’t notice any change of income, or maybe a slight increase in profit. I do not have the full details of the number of games sold, but as the income per month stayed about the same, I can suppose there are more games sold to compensate.
Let’s hope I can increase my volume of sales, too. I’ve had nearly no sales in the last few months and a few sales could help! 🙂